Monday, January 05, 2015

The Freakonomics of Decades-Old 3D Puzzles

I don't know if this is the case for many of you out there, but this is my first day back at work after having a couple of weeks off for the winter seasonal holidays.

In honor of that, I share with you this and this and this .

"Seldom has a puzzle so fired the imagination of so many people[!]"


Blogger Jack said...

That's fun. Although I can't figure out how the number numbness thing relates. (The idea of the Earth spinning into the sun, of course, reminds me fondly of childhood terror about the sun engulfing the inner planets in several billion years. Ah, innocence.)

1/06/2015 8:01 PM  
Blogger nate said...

That is fun. But more to the point, how do I make Zaxxon for MS-DOS run more slowly in the provided in-browser emulator?

Metamagical Themas is a good book to have on hand.

1/06/2015 8:21 PM  
Blogger Hank said...

I just like the number numbness article. It's one of the ones from Metamagical Themas that has stuck with me most since I first read that collection.

1/08/2015 3:47 PM  
Blogger Jack said...

Ah, okay. Yeah, innumeracy is something else. I'm reminded of reading John McPhee's Annals of the Former World and its explanation of the geologic time scale -- which is so remote from our understanding that we can't feel it intuitively. I was just searching for that passage and instead found it cited by Stephen Jay Gould, who has his own well-put turn of phrase about it.

1/08/2015 9:12 PM  

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